Rad Gallendor

An expert rider and travelling sell sword. He hunts for food, lives in the saddle and smells like the forests and mountain.

Description:

STR 16
DEX 15
CON 15
INT 11
WIS 13
CHA 14

HPS 50

FIGHTER LEVEL 6, HUMAN. 5FT 10IN, 180LBS, LONG BROWN HAIR, FRECKLES, PALE BLUE EYES, BRAIDED BEARD WITH RUNE INSCRIBED STONE BEADS.

ALIGNMENT: NG with lawful tendancies
DEITY: A rustic goddess of the woods.

Skills:

appraise 1 + 0 = 1
intimidate 5 + 2 = 7
ride 8 + 2 = 10
spot 4 + 1 = 5

Equipment:

Morningstar 1d8 (1)
Axe, throwing 1d6 (1)
Lance, heavy 1d8 (1)
Sword, bastard 1d10 (1)
Half-plate +7 (1)
Shield, large, wood +2 (1)
Blanket 3lb (1)
Mug 1lb (1)
Pouch, belt 3lb (1)
Rations 1lb (1)
Sack (1)
Waterskin 4lb (1)
Whetstone 1lb (1)
Everburning torch 1lb (1)
Traveler’s outfit 5lb (1)
Warhorse, heavy (1)
Exotic military saddle 40lb (1)
Shortbow (Hornbow, cavalry)
12 Armour piercing arrows
12 Leafhead arrows
12 Firebulb arrows
Oil and rags

Feats/Specials:

armor proficiency light
armor proficiency medium
armor proficiency heavy
exotic weapon proficiency
martial weapon proficiency
mounted combat
ride by attack
shield proficiency
simple weapon proficiency
tower shield proficiency

Bio:

Gallendor is a wandering adventurer, riding the open lanes of the great forests and selling his protective arm to travelers and merchants. He’s quite skilled now, with his dapple mare as his best friend.

Living in the saddle has its problems. His clothes and armour smell of horse, he’s a bit rugged and wild of hair. But he has a simple charm that causes the bar maids to flirt. He hunts and eats game and what forest bounty comes his way, he rarely spends money except on horse feed and stabling when in town, or perhaps a room with a bath and a beer. He accepts food and trinkets as payment and will rarely skin anyone of their gold.

A likable character, somehow noble, somehow handsome, but always intangibly so.

Rad Gallendor

The Modular Game Vorgentah